Attach
Attach
Attaches a graphical object to an instance of the class.
bool Attach(
long chart_id, // chart ID
string name, // name of the object
int window, // chart window
int points // number of points
)Parameters
- chart_id
[out] Chart identifier.
- name
[in] Name of the graphical object.
- window
[in] Chart window number (0 – main window).
- points
[in] Number of anchor points of the graphical object.
Return Value
true - success, false - cannot bind the object.
Example:
//--- example for CChartObject::Attach
#include <ChartObjects\ChartObject.mqh>
//---
void OnStart()
{
CChartObject object;
//--- attach chart object
if(!object.Attach(ChartID(),"MyObject",0,2))
{
printf("Object attach error");
return;
}
}Last updated on