ViewTargetSet
ViewTargetSet
Sets the coordinates of the point a gaze is directed at.
void ViewTargetSet(
const DXVector3 &target // target coordinates
);Parameters
- &target
[in] Coordinates of the point a gaze is directed at.
Return Value
None.
Note
Used to fix the gaze at one scene point when moving the viewpoint.
Setting a new target coordinate using ViewRotationSet() changes the view matrix obtained in ViewMatrixGet().
ViewTargetSet() is used together with ViewUpDirectionSet() to define the gaze direction.
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